Global Gamejam Nantes 2015
Two climbers surprised by a storm. They need to go down faster than the thunder avoiding enemies and spikes.
Level is infinite with procedural generation of chunks, bonus and enemies. This is a scoring based game with arcade feeling.
Participate to the Android Closed Beta.
TOUCH CONTROLS on mobiles and tablets
MOUSE CONTROL on computer
Make the gesture of the jump to make one character jumping in the same direction
Gesture speed and length
change the jump force
Sound Design : Louis Godart
Development prototype : Pierre Chabiland
Snake animation : Tom Malucin